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Also, any XCOM AP spent from the communal pot will not be refunded. But retraining requires five days per soldier. You can also retrain a soldier’s abilities within their current class allowing you to reconfigure the soldier’s abilities. You can check it out for more information on the bond system. The Zero In is one of the most important abilities for the Skirmisher. Thanks to that the Skirmisher will be able to throw a grenade (or use any other item) and then still move or shoot. You should unlock the Total Combat ability as soon as possible. (Source xcom wiki ) 'X-COM 2' along with all related logos, icons, images, and characters are registered copyrights of Firaxis Games. Remember that you can use XCOM AP to unlock additional abilities of this class. The bond formation process has a separate guide. Unlike other classes, Psi Operatives are capable of unlocking all of their abilities, but only through a significant expenditure in time and resources. Reset Class Psi Operatives learn/unlock new abilities by training in the Psi Lab instead of experience on the battlefield. You also manage level 2 and 3 bonds here. Spend AP in the training centre on soldiers to instantly get the effects without the soldier having to be unavailable. The build priority of the Training Centre is low.
XCOM 2 CLASS BUILDS HOW TO
XCOM 2 War Of The Chosen How to Beat Warlock XCOM 2 War Of The Chosen Resistance Ring and Covert Actions This module can be used just once per soldier in the entire game so make your decision wisely. But, after the mission, the soldier will revert back to the injured, tired or both states.
XCOM 2 CLASS BUILDS FULL
This gets you a Hypervital Module, which can be used at a cost of 1 Elerium Core to instantly restore a soldier to full combat effectiveness, removing any wounds or tiredness. Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions. The Infirmary can be upgraded with 80 supplies and 2 power. Luckily for you, weve put hundreds of hours into the game at this point, so were here to share with you some of the best strategies and biggest no-nos of each XCOM 2 class build. These traits require 5 days to be removed and take longer if a soldier has multiple negative traits. Book soldiers in the infirmary to treat negative traits they may have picked up from the battlefield like Fatigue. Staff an engineer here to double the process of healing which is a good strategy.
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This room speeds up the healing process of your troops. The build priority of the Infirmary is medium unless you are playing with Iron Man enabled. XCOM 2 War Of The Chosen Infirmary And Training Centre